![]() Note: if you are a god or feel risky, I found if you hit the basket as the hoop moves from left to right, you won't lose the multiplier when it touches the piston again. To maintain a multiplier, you must make a basket before it completes one cycle (starts left at piston, bounces off wall to right, then touches the piston again). Each consecutive basket adds a multiplier capping at 4x The scoring is a bit buggy sometimes but normally yellow barrels count as 1pt and red barrels are 25pts ![]() So there's a little bit of luck when it comes to the speed of the hoop because at it's fastest speed the barrel won't fall fast enough for you to make a shot on it unless you anticipate it correctly and you'll end up missing or lose your multiplier (I couldn't anticipate it anyways).
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